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Video Games and the Mind : Essays on Cognition, Affect and Emotion / Edited by Bernard Perron and Felix Schröter.

Colaborador(es): Tipo de material: TextoTextoDetalles de publicación: Jefferson, North Carolina, McFarland & Company, 2016.Edición: 1st edDescripción: 216 p. il. ; figrs. ; fotos bynISBN:
  • 9781476626277
Tema(s): Clasificación CDD:
  • 21 794.8 P459v 2016
Resumen: Can a video game make you cry? Why do you relate to the characters and how do you engage with the storyworlds they inhabit? How is your body engaged in play? How are your actions guided by sociocultural norms and experiences? Questions like these address a core aspect of digital gaming—the video game experience itself—and are of interest to many game scholars and designers. With psychological theories of cognition, affect and emotion as reference points, this collection of new essays offers various perspectives on how players think and feel about video games and how game design and analysis can build on these processes.
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Tipo de ítem Biblioteca actual Signatura Copia número Estado Fecha de vencimiento Código de barras
Libro Colección sala Libro Colección sala Humanidades nivel 2 794.8 P459v 2016 1st.ed. (Navegar estantería(Abre debajo)) c.1 Disponible 13526

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Can a video game make you cry? Why do you relate to the characters and how do you engage with the storyworlds they inhabit? How is your body engaged in play? How are your actions guided by sociocultural norms and experiences?
Questions like these address a core aspect of digital gaming—the video game experience itself—and are of interest to many game scholars and designers. With psychological theories of cognition, affect and emotion as reference points, this collection of new essays offers various perspectives on how players think and feel about video games and how game design and analysis can build on these processes.

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